style: Updates reception scan UI and data handling
Refines the `ProductScannedComponent` by updating button labels, icons, and actions to clarify the user workflow. The "Nouveau scan" button is now "Terminer" (onDetails), and "Voir détails" is "Continuer" (onRescan). Transitions the `ReceptionScanPageModel` to fetch reception data from the local ObjectBox database, enhancing offline capabilities and responsiveness. Prepares for local barcode processing by introducing a new handler.
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@ -101,16 +101,6 @@ class _ProductScannedComponentState extends State<ProductScannedComponent> {
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),
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],
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),
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Divider(
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height: 1.0,
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thickness: 1.0,
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color: Colors.grey.shade300,
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),
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Divider(
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height: 1.0,
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thickness: 1.0,
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color: Colors.grey.shade300,
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),
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// Row(
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// mainAxisSize: MainAxisSize.max,
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// mainAxisAlignment:
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@ -128,31 +118,52 @@ class _ProductScannedComponentState extends State<ProductScannedComponent> {
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children: [
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Expanded(
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child: FilledButton.tonal(
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style: ButtonStyle(
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backgroundColor: WidgetStatePropertyAll(
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AppTheme.of(context).warning,
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),
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),
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onPressed: () async {
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await widget.onRescan?.call();
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await widget.onDetails?.call();
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},
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child: Text(
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'Nouveau scan',
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child: Row(
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spacing: 5,
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children: [
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Icon(Icons.exit_to_app),
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Text(
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'Terminer',
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style: AppTheme.of(context).bodyMedium,
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),
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],
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),
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),
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),
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Expanded(
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child: FilledButton(
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child: ElevatedButton(
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style: ButtonStyle(
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elevation: WidgetStatePropertyAll(10),
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backgroundColor: WidgetStatePropertyAll(
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AppTheme.of(context).primary,
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),
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),
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onPressed: () {
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widget.onDetails?.call();
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widget.onRescan?.call();
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},
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child: Text(
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'Voir détails',
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child: Row(
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spacing: 5,
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children: [
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Icon(
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Icons.qr_code,
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color: AppTheme.of(context).white,
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),
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Text(
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'Continuer',
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style: AppTheme.of(context).bodyMedium.override(
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color: AppTheme.of(context).white,
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),
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),
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],
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),
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),
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),
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],
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@ -1,8 +1,9 @@
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import 'package:e_scan/backend/api/api_calls.dart';
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import 'package:e_scan/backend/objectbox/entities/stock_picking/stock_picking_record_entity.dart';
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import 'package:e_scan/backend/objectbox/objectbox_manager.dart';
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import 'package:flutter/foundation.dart';
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import 'package:flutter_riverpod/flutter_riverpod.dart';
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import 'package:freezed_annotation/freezed_annotation.dart';
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import 'package:mobile_scanner/mobile_scanner.dart';
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part 'reception_scan_page_model.freezed.dart';
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@ -20,20 +21,22 @@ class ReceptionScanPageModel
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Future getReceptionById({required int id}) async {
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try {
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final stockPickingRecords = objectboxManager.store
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.box<StockPickingRecordEntity>();
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state = state.copyWith(loading: true);
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final res = await ApiCalls.getStockPikingById(id: id);
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res.when(
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(data) {
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state = state.copyWith(loading: false, reception: data);
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},
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(error) {
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state = state.copyWith(loading: false);
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},
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);
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final entity = stockPickingRecords.get(id);
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state = state.copyWith(loading: false, reception: entity);
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} catch (e) {
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state = state.copyWith(loading: false);
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}
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}
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Future handleBarcode({required BarcodeCapture barcodeCapture}) async {
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try {
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final stockPickingRecords = objectboxManager.store
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.box<StockPickingRecordEntity>();
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} catch (e) {}
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}
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}
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@freezed
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128
pubspec.yaml.bak
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128
pubspec.yaml.bak
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@ -0,0 +1,128 @@
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name: e_scan
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description: "A new Flutter project."
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# The following line prevents the package from being accidentally published to
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# pub.dev using `flutter pub publish`. This is preferred for private packages.
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publish_to: "none" # Remove this line if you wish to publish to pub.dev
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# The following defines the version and build number for your application.
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# A version number is three numbers separated by dots, like 1.2.43
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# followed by an optional build number separated by a +.
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# Both the version and the builder number may be overridden in flutter
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# build by specifying --build-name and --build-number, respectively.
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# In Android, build-name is used as versionName while build-number used as versionCode.
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# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
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# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
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# Read more about iOS versioning at
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# In Windows, build-name is used as the major, minor, and patch parts
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# of the product and file versions while build-number is used as the build suffix.
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version: 0.0.1+2
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environment:
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sdk: ^3.8.1
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# Dependencies specify other packages that your package needs in order to work.
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# To automatically upgrade your package dependencies to the latest versions
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# consider running `flutter pub upgrade --major-versions`. Alternatively,
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# dependencies can be manually updated by changing the version numbers below to
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# the latest version available on pub.dev. To see which dependencies have newer
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# versions available, run `flutter pub outdated`.
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dependencies:
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flutter:
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sdk: flutter
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flutter_localizations:
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sdk: flutter
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# The following adds the Cupertino Icons font to your application.
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# Use with the CupertinoIcons class for iOS style icons.
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cupertino_icons: ^1.0.8
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mobile_scanner: ^7.0.1
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go_router: ^15.2.3
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flutter_riverpod: ^2.6.1
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flutter_launcher_icons: ^0.14.4
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freezed_annotation: ^3.0.0
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freezed: ^3.0.6
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json_serializable: ^6.9.5
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json_annotation: ^4.9.0
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dio: ^5.8.0+1
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connectivity_plus: ^6.1.4
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responsive_framework: ^1.5.1
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flutter_secure_storage: ^9.2.4
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google_fonts: ^6.2.1
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shared_preferences: ^2.5.3
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objectbox: ^4.3.0
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objectbox_flutter_libs: any
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path_provider: ^2.1.5
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path: ^1.9.1
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multiple_result: ^5.1.0
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dev_dependencies:
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flutter_test:
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sdk: flutter
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go_router_builder: ^3.0.1
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build_runner: ^2.4.15
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objectbox_generator: any
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# The "flutter_lints" package below contains a set of recommended lints to
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# encourage good coding practices. The lint set provided by the package is
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# activated in the `analysis_options.yaml` file located at the root of your
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# package. See that file for information about deactivating specific lint
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# rules and activating additional ones.
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flutter_lints: ^6.0.0
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# For information on the generic Dart part of this file, see the
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# following page: https://dart.dev/tools/pub/pubspec
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flutter_icons:
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android: true
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ios: true
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image_path: "assets/icons/ic_launcher.png"
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adaptive_icon_foreground: "assets/icons/ic_launcher.png" # Set the foreground image (same or different from image_path)
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adaptive_icon_background: "#FFFFFF"
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remove_alpha_ios: true
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min_sdk_android: 21
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objectbox:
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# Writes objectbox-model.json and objectbox.g.dart to lib/objectbox (and test/objectbox).
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output_dir: backend/objectbox
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# Or optionally specify the lib and test output folder separately.
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# output_dir:
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# lib: custom
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# test: other
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# The following section is specific to Flutter packages.
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flutter:
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# The following line ensures that the Material Icons font is
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# included with your application, so that you can use the icons in
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# the material Icons class.
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uses-material-design: true
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# To add assets to your application, add an assets section, like this:
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assets:
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- assets/icons/
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# An image asset can refer to one or more resolution-specific "variants", see
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# https://flutter.dev/to/resolution-aware-images
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# For details regarding adding assets from package dependencies, see
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# https://flutter.dev/to/asset-from-package
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# To add custom fonts to your application, add a fonts section here,
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# in this "flutter" section. Each entry in this list should have a
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# "family" key with the font family name, and a "fonts" key with a
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# list giving the asset and other descriptors for the font. For
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# example:
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# fonts:
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# - family: Schyler
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# fonts:
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# - asset: fonts/Schyler-Regular.ttf
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# - asset: fonts/Schyler-Italic.ttf
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# style: italic
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# - family: Trajan Pro
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# fonts:
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# - asset: fonts/TrajanPro.ttf
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# - asset: fonts/TrajanPro_Bold.ttf
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# weight: 700
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#
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# For details regarding fonts from package dependencies,
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# see https://flutter.dev/to/font-from-package
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